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Six Wings of the Galactic Alliance exist with many organizations and projects that stem from it.
Primary Assembly
Consists of representation from a dozen races and over half again as many Super Corporations. This organization meets Star annually to discuss a number of subjects. Motions to modify GA protocol are conducted via majority vote. These annual meetings are conducted on the paradise planet, Chrysanthenum Prime where the deliberative goes over reports and weigh in on numerous topics such as:
The oversight and allocation of GA resources.
The appointment of 10 General Staff to the Security Assembly.
Receive reports on complications in star systems and discuss resolution options.
Aboard the Olympus: Aboard the Olympus, a handful of representatives of the Primary Assembly keep watch on the operations of the Olympus Council and Captain of the ship. They are to report instances of unusual activity and bring forward recommendations to the Olympus Council regarding maintaining an efficient environment aboard the Olympus. The title for this position is PA Rep.

Security Assembly
The GA Security Assembly is charged with the maintenance of interstellar peace and defense. Its powers, as loosely defined by the Primary Assembly include:
the establishment of peacekeeping operations
the establishment of interplanetary sanctions
the authorization of GA military action.
Its powers are exercised through Security Assembly Resolutions. These meetings are conducted semi star annually aboard “the Omnipotent”, the Flagship of the GA Fleet.
Aboard the Olympus: SA representatives consist of Peacekeepers assigned to the Olympus. Chief among them is the Captain of the ship who is responsible for organizing plans of defense as well as methods of enforcing SA decisions such as maintaining sanctions and insuring the safety of member worlds. Such actions are to be ratified by a majority vote among the Olympus Council.

The Economic and Social Assembly
It is responsible for coordinating the economic, social and related work of 13 GA specialized agencies. The Finance Ministers head committees of the GA Bank and the Interstellar Monetary Fund (IMF). The ESA serves as the central forum for discussing interstellar economic and social issues, and for formulating policy recommendations addressed to the Primary Assembly. These regular meetings are hosted on the Valaar home world, Dominascius, an ocean world with a vast floating city named Chanadia. The city which hosts these meetings is a structure dedicated to the arts and the Species unified dedication to the GA.
Aboard the Olympus: Numerous members of the ESA work aboard the olympus to fund various project to improve life in the GA. This includes legions of research teams engaging in multiple studies in hopes of economically and technologically uplifting member races. Most scientists are in some way connected the ESA.

The Secretariat
The GA Secretary-General is assisted by a hand picked staff of interplanetary civil servants. It provides studies, information, and facilities needed by GA bodies for their meetings. It also carries out tasks as directed by the Security Assembly, the Primary Assembly, the GA Economic and Social Assembly, along with the many GA Agencies. GA Wings demand that the staff be chosen by the application of the “highest standards of efficiency, competence, and integrity,” with due regard for the importance of recruiting on an interstellar basis.
The staff does not seek or receive instructions from any authority other than the GA. Each GA member authority is enjoined to respect the interplanetary character of the Secretariat and not seek to influence its staff. The Secretary-General alone is responsible for staff selection and which tasks the staff carries out.
Aboard the Olympus: All records and documents from Protocol Officer reports to SA mission logs can be found in Secretariat database. Their offices are located inside Protocol Stations and benefit from some of the best security available aboard the Olympus.

The Galactic Hall of Protocol and Judicial Procedure
Its main functions are to settle legal disputes submitted to it by planetary governments and to provide advisory opinions on protocol questions submitted to it by duly authorized agencies, and the GA Primary Assembly. Membership in the Wing is considered an honor bestowed exclusively by members of High Council. Hearings take place at a few locations but most notably on the Valaar colony Nesectia, a space station sharing the same star as Chanadia.
Aboard the Olympus: the “Hall of Justice” is something of a sacred place in the eyes of most upstanding citizens. It is where trials are conducted and individuals are represented and prosecuted by Protocol Officers. All proceedings are recorded by members of the Secretariat. All Protocol Officers are considered agents of this wing and are subject to regular tests, expecting that they maintain the highest standards of service. They are expected to enforce the Protocols of all Wings of the GA.

High Council
High Council consists of a chosen representative of each of the five races that form the core of the GA. Their power within the GA is quite extensive and they are able to contradict even the Primary Assembly. Their powers include:
They may sit on any and all councils that they see fit.
By popular vote among the council they may veto any decision made by any of the other five Wings.
They are required to Sanction any war declared or it is deemed illegal in the eyes of The Galactic Hall of Protocol and Judicial Procedure and is considered a war crime.
They possess the ability to Pardon a major violation of protocol with a majority vote.
Their members are:
Luxani- High Regent Nasani: An extraordinary psychic and delicate creature. She has lived many lifetimes, even for one of her kind. She is shrewd and takes matters of etiquette seriously. She is widely considered one of the most calculated politicians of this era.
Valaar- Emperor Ishtanu: Perhaps the only one in the galaxy who can challenge High Regent Nasani for intellect. Emperor Ishtanu is part of an ancient Valaar dynasty that once ruled over many races such as the Johaka and even the Jikini. To this day, while many vassal races have been freed from servitude to the Ishtanu Dynasty, many still hold the lineage with great regard.
Tel’Raju- Honored Champion Tel’Jaka Meru: he is the King of the Tel’Raju and of the Pure Blood Caste. He is known for an at times tiresome sense of honor and is a respectful man with a reserved sense of humor. He rarely leaves the home world but when he does, carries a Tel’Raju blade just as those of the Warrior Caste do.
Jikini- Boss Phale Dana: Rumored to have once been a crime lord in her younger years, this Jikini has a cult of personality and a strong following. One of the more wealthy members of High council, she competes with even the Valaar for advancements in espionage and is a primary investor in multiple Super Corporations.
Human- Former Admiral Jeremy F Sanhurst: An old war vet, formed of piss and vinegar. He’s often a vocal minority on the council and is referred to as having experienced growing pains, adjusting into the position by Emperor Ishtanu.
Aboard the Olympus: High Council keeps a handful of diplomats who serve their interests aboard the Olympus. It is also rumored that the High Council maintains a 7th Wing that functions as secret eyes and ears that serve in a similar capacity to PA Reps but are described as spies and assassins enforcing the will of the High Council.

Protocol and Punishment
As a general rule, the individual laws of the member species of the Galactic Alliance are left up to them. The Galactic Alliance generally doesn’t concern itself with local zoning ordinances, petty laws, etc. There are, of course, some exceptions: to become a member race, things like murder, espionage, and possession of Psy Kill are all punishable under GA law. Member species must write their laws in such a way that they at least fall within the guidelines of such things. As such, no matter where you go in the Galactic Alliance you can have a basic understanding of how the law works.
Keeping these laws in line with the edicts of the Galactic Alliance becomes more hard and fast when in locations that are purely under the auspices of the GA: for example, the Olympus One.
No matter where you go, however, citizens can feel the importance and weight of the 10 Prime Protocols. These Protocols form the basis of all galactic law and ideal for the Galactic Alliance, though they are often ripe for debate and interpretation by the GA and skilled lawyers. Though the interpretations are an endlessly fluid quagmire, these Prime Protocols are considered all but sacrosanct to the ideals of the Galactic Alliance.
The Ten Protocols
I. The integrity of all civilizations must be preserved.
II. The sanctity of all beliefs must be honored.
III. The incongruity of all viewpoints must be reconciled.
IV. The defensibility of all accused must be upheld.
V. The accountability of all parties must be enforced.
VI. The autonomy of all peoples must be maintained.
VII. The security of all citizens must be defended.
VIII. The privacy of all inhabitants must be valued.
IX. The liberty of all cultures must be protected.
X. The equality of all sentients must be respected.

While some may seem contradictory, there is a purposeful nuance to their manipulation and interpretation. The finest galactic legal minds can spend entire Luxani lifetimes refining their mastery of the Ten Protocols, and their interplay with local custom and law. They are also open to loose interpretation by common citizens, who often get stuck on one interpretation of one of the Prime Protocols and can see no other viewpoint (an ironic dismissal of the Third Prime Protocol.)
For the common citizen, local laws and GA customs are more likely to come into play in their day-to-day lives. While not even close to an all-inclusive list of crimes, the chart below encompasses what most citizens aboard the Olympus One—and in the Galactic Alliance in general—know about common laws and their punishments. Other crimes (money laundering, racketeering, insider trading, criminal trover, etc.) are still illegal, but are either less known by the average citizen or are typically handled by more specialized departments of the Olympus One security personnel. For more detailed information on the law, ask your local Protocol Officer.
In game terms, Minor Crimes constitute those sorts of crimes that are automatically protected by Diplomatic Immunity. Capital Crimes are punishable by death. Those caught committing crimes can expect to be sentenced accordingly (without using abilities, Perks, etc. to get themselves off, of course.) These are the basic out-of-character repercussions to be expected for incurring these penalties for crimes (of course, all of which are subject to ST fiat or interpretation when necessary):
Fines – Expect to lose money and face in character.
Short Term Imprisonment – Limitation of downtime actions in character.
Long Term Imprisonment – Inability to perform downtime actions in character, potential loss of character.
Major Fines – Loss of significant money in character, inability to support yourself without getting assistance from others, possible suspension of the Wealth Perk, etc.
Deportation – Loss of character.
Life Imprisonment – Loss of character, including potential NPC status.
Death – …you die. Story over.
This is not to dissuade shady characters from committing crimes. But make sure you don’t get caught… or if you do, make sure you’ve got a loophole to get yourself out of trouble.
Here is the list of generally known crimes:
General Description
Typical Sentences
Petty Larceny
Theft of minor, non-weaponized items (small goods, food, items worth up to 250 Credits).
Fines; Short term Imprisonment
Public Disturbance
Public drunkenness, indecency, brawling, causing a panic, etc.
Fine; Short term imprisonment
Possession of a Firearm Not in the Line of Duty
Carrying a firearm or other weapon not in the course of duty or without special dispensation from Olympus Security.
Confiscation of weapon; fines; short term imprisonment
Fistfighting without lethal intent.
Short term imprisonment
Entering a private residence illegally.
Grand Larceny
Theft of major items (crates of goods, ships, etc.)
Major Fines; Long term imprisonment
Transfer of illegal goods on and off Olympus One.
Major Fine; Long term imprisonment
Illegally starting fires.
Long term imprisonment; deportation
Assault with a Deadly Weapon
Attacking someone with a weapon or with lethal intent.
Short term imprisonment; Long term imprisonment
Possession of Psy Kill
Possession of the Psychic Power “Psy Kill”
Life Imprisonment; Death
Knowingly taking the life of another.
Long term imprisonment; life imprisonment; deportation; death
Working with the enemies of the Galactic Alliance or Olympus One to the detriment of the Galactic Alliance.
Life imprisonment; death

Aboard the Olympus (The Anatomy of an Emergency)
Stage One: Identify
A problem is identified by someone aboard the Olympus. The first thing they should ask is “Is it serious?” – If the answer is yes, authorities should be contacted right away. If there is the potential for physical harm, medical attention should ALWAYS be sought in addition to the following actions.

Is it an immediate problem aboard the Olympus? – An armed lunatic, threats to people’s well being of any kind etc are matters to be brought to PROTOCOL.
Is it an immediate external danger? – A threat of violence from outside source could require an immediate response. In such an instance, make the PEACE KEEPERS aware right away!
Is the danger or potential for danger something that is not an immediate threat? – In such an instance, it is best to bring the matter forward to your local member of the OLYMPUS COUNCIL who will arrange a timely meeting to discuss the matter and determine the best solution for it.

Stage Two: Neutralize
If the problem required the immediate attention of either Peace Keepers or Protocol, then either organization should resolve the immediate threat using appropriate resources. It is important to never overshoot a threat with excessive force as such can result in a loss of rank or badge. It can also result in a detainment by protocol, followed by prosecution.

Note: It should be noted that the Olympus keeps a half dozen PMCs aboard as well as well as numerous specialists who are equipped to support actions as needed. These individuals may be acquired via verbal agreement to provide aid whenever per diem.

When addressing a threat, certain questions should be asked before engaging any hostiles.

Are they armed with a deadly weapon? – If so, the use of lethal force is permitted.
Are they making use of explosives or any equipment that can harm groups of people? – If the answer is yes, the matter should be addressed by the SA if available. If not, Protocol should evacuate the area of civilians as quickly as possible and not engage the enemy if it can be avoided.
Is the enemy confirmed using artillery or ordinance? – If so, the SA may field Mechanized Infantry to address the threat. Otherwise, it is considered use of excessive force.
Is there the potential for this to become an ongoing issue? – If there is, all details are to be brought forward to the OLYMPUS COUNCIL to determine the best course of action. When this is done, Peace Keepers or Protocol should have a plan of action ready that details what they believe the next steps in resolving the matter should be as well as recommendations for the allocation of resources.
After the matter is resolved, a report is ALWAYS sent to OI Council to serve as a discussion topic where actions taken are reviewed and it is determined whether or not the matter was properly addressed.

Stage Three: Council Adjudicates
Once a matter reaches the Olympus Council, it becomes their duty to determine how the problem will be dealt with in the future. This can require multiple meetings and decisions may not always come easy. These meetings are to always include Peace Keeper representation as well as Protocol Officers to advise on procedure. ANYONE aboard the Olympus is able to be utilized by the Olympus Council when resolving matters.

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